Many app projects go wrong before the first line of code. The idea is exciting, the screens look great in a mock up, and nobody has decided who will answer the orders at night. If you plan a mobile app properly first, development becomes faster and cheaper, and the result is something your customers keep on their phones.

Start with the problem, not the screens

Write one sentence that describes the problem the app solves and for whom. "Our customers want to reorder without calling us" is a strong start. "We need an app because competitors have one" is not. If the sentence is hard to write, the app may not be the right answer yet.

Then ask whether a mobile friendly website could solve the same problem. Apps earn their place when people use them often, need notifications or rely on phone features such as the camera or location. Our comparison of mobile app or mobile web first walks through that decision.

How to plan a mobile app's first version

List everything you would like the app to do. Then split the list into three groups: must have at launch, useful soon after, and maybe one day. The first version should contain only the first group. It is the smallest app that solves the problem well.

A tight first version reaches customers sooner and teaches you what they really use. Features in the later groups often change once real people start using the app. Some disappear completely, which saves the cost of building them.

Describe the main journeys in plain words. For example: a customer signs in, browses products, pays and tracks the delivery. These short stories are more useful to a developer than a long feature list, because they show how the pieces connect.

Plan the side your customers never see

Every app has a second half: the admin panel your team uses all day. Someone has to add products, answer messages, confirm orders and fix mistakes. Decide who those people are and what they need to see. Ask whether the app must connect to tools you already run, such as a CRM, an ERP or WhatsApp.

This hidden side is where many budgets surprise people, so describe it early. Our team builds both halves together on our ERP, CRM and mobile apps service, because they only work well as one system.

Own the accounts from day one

Your app should live in store accounts registered to your company. Open your own Apple Developer Program account and your own Google Play Console account, then invite the developer. If an agency publishes the app under its name, moving it later is slow and sometimes impossible.

The same rule applies to the server, the domain, the analytics and the source code. Ask for it in the contract, in writing, before work starts.

Plan for life after launch

An app is never finished. Phone operating systems update every year, stores change their rules and customers ask for improvements. Agree on a support plan before launch, covering bug fixes, updates and who responds when something breaks.

Decide how you will measure success, such as active users, repeat orders or fewer support calls. Then review those numbers together with your developer and plan the next version from real behaviour rather than guesses.

If you want a second opinion while you plan your app, our website and app development team will review your idea and tell you honestly what the first version should include.